Overview
TBH: Task Bar Hero is a free-to-play idle hack-and-slash RPG that lives in your Windows taskbar. Your three-hero party fights automatically while you work, with 500+ items, deep build crafting, pets, and Steam Market trading.
Last updated: August 11, 2026 (client line 1.01.05). Mechanics change with patches — check Steam news and our News hub.
What makes it unique
- Minimal screen footprint — runs alongside other apps without stealing focus.
- Fully automated combat; you step in for upgrades, synthesis, and loot collection.
- Rune Tree unlocks party size, automation, and offline supplements.
- Hero-dric Cube with eight item functions unlocked over time.
- 3 Acts with 4 difficulty tiers each; items from Common through Cosmic on Steam Market.
- Pets and seasonal roadmap content keep long-term goals after Torment clears.
Free vs paid content
The base game is free with Knight, Ranger, and Sorcerer. Priest class DLC is free on Steam. Optional paid DLC: Supporter Pack (pets), Hunter, Slayer, Soundtrack.
Keyword Hubs — Browse by Pain Point
Every major search intent has a dedicated hub with sibling pages that cross-link. Start here, then drill into the labeled next steps — never a bare URL.
- Controls hub — Hotkeys, window recovery, AFK display hygiene.
- Classes hub — Roster, slots vs unlocks, tier list and starter picks.
- Builds hub — Beginner party and AFK farm compositions.
- Cube hub — Alchemy, Synthesis, sockets, and safety rules.
- Rune Tree hub — Hero slots, Far North chests, offline rewards.
- Steam Market hub — Trade Ship vs Alchemy and high-grade listings.
- Pets hub — Passives, Dark Spirit farms, Supporter Pack.
- Tools hub — Early checklist and planning helpers.
- Review — Who should play TBH after launch patches.
Getting Started
Install and launch
- Install from Steam (Windows 10/11 64-bit). Requires broadband for market features.
- Claim free Priest DLC from the store page before your first session.
- On first launch, allow the game window to dock near your taskbar.
- Enable Auto-retry in settings for uninterrupted farming.
- Early game checklist — Ordered first-ten-hours tasks.
- Beginner roadmap guide — Narrative walkthrough with video.
First hour checklist
- Pick Knight (safe) or Ranger (fast clears) for hero slot 1.
- Assign skills after each level-up; reach level 3 for Runes, level 4 for Cube.
- Use Cube Alchemy to sell duplicates — fund Rune nodes before synthesis.
- If stuck, portal to an earlier stage instead of forcing the wall.
- Starter class page — Knight vs Ranger decision.
- Alchemy vs Synthesis — Where early gold should go.
Controls & Hotkeys
Display issues are the top support topic. Official hotkeys while the game is running:
| Hotkey | Action |
|---|---|
| Shift + F11 | Reset display scale |
| Shift + F12 | Reset window position |
- Full hotkeys reference — Recovery workflow and myths.
- Window & display fixes — Multi-monitor checklist.
Multi-monitor tips
- Window vanished after monitor move: Shift+F12 first, then F11.
- Different DPI between monitors inflates UI — reset scale before dragging again.
- No visuals in background: verify Steam login, update GPU drivers, email help@tesse.co.kr with a short clip.
Rune Tree & Automation
The Rune Tree (level 3+) is the core progression system — it unlocks extra hero slots, auto-open chest, inventory, offline rewards, and skill slots. See the full Rune Tree guide for priority paths.
| Priority | Unlock | Why |
|---|---|---|
| 1 | Rune of Command | Second and third hero slots |
| 2 | Far North automation | Auto-open chest for AFK loops |
| 3 | Gold / EXP nodes | Fund further upgrades |
| 4 | Offline rewards | Supplement when Steam is closed |
| 5 | Rune of Awakening | Extra skill slot (esp. Priest) |
- Rune Tree hub — Spend order and automation synergy.
- Rune Tree deep guide — Pathing notes with video context.
Progression Milestones (0–10 Hours)
- 1
Hour 0–1
Install, claim Priest DLC, clear Act 1 with Knight or Ranger.
- 2
Hour 1–3
Unlock Runes (lv3), Cube (lv4). Alchemy for gold. Unlock second hero + Priest.
- 3
Hour 3–6
Farm comfortable stage via portal if stuck. Save ~150k gold for third slot.
- 4
Hour 6–10
Three-hero comp, raise synthesis level, push Act 1 Hard before Act 2.
Classes & Party
Deploy up to three heroes. Six classes total: three free starters, free Priest DLC, and paid Hunter / Slayer. Unlocking a class does not add a slot — slots come from Runes.
| Class | Role | Access |
|---|---|---|
| Knight | Frontline tank | Free |
| Ranger | Ranged DPS / fast farm | Free |
| Sorcerer | Elemental AoE | Free |
| Priest | Heal / buff | Free DLC |
| Hunter | Trapper / elemental DPS | Paid DLC |
| Slayer | Burst melee | Paid DLC |
- Classes hub — Slots vs unlocks explained.
- Class tier list — Mid-2026 planning ranks.
- Starter class guide — First hero choice.
Recommended parties (mid-2026)
- F2P core: Knight + Priest + Ranger (or Sorcerer for AoE waves).
- Common paid peak: Knight + Priest + Hunter.
- Match gear stats to class: attack speed on Ranger/Hunter, spell power on Sorcerer.
- Beginner party builds — Formation spine.
- Builds meta guide — Extended comps.
Skills & Skill Tree
Each level grants skill points. Specialized trees outperform hybrids in Act 2+. Rune of Awakening adds an extra skill slot — high value for Priest.
- Tank: survivability passives before luxury damage.
- Unlock core actives before small stat nodes.
- Re-check skill tree after patches or restarts if stats look wrong.
Items & Rarities
500+ items drop while idle. Higher rarities mean more affixes and market value. Compare before synthesis — no equipment lock exists yet. Higher-grade Steam trading resumed in 1.01.00.
| Tier (low → high) | Typical use |
|---|---|
| Common | Alchemy fodder |
| Uncommon | Act 1 upgrades |
| Rare | Decoration socket unlock |
| Legendary | Build-defining |
| Immortal | Engraving socket |
| Arcana | Inscription socket; market interest |
| Beyond / Celestial / Divine / Cosmic | Endgame chase |
Hero-dric Cube
Cube unlocks at level 4. Default mode is Synthesis — switch to Alchemy to sell for gold. Eight functions unlock with Cube level and gold.
| Function | Use |
|---|---|
| Alchemy | Items → gold (early priority) |
| Synthesis | 9 same rarity → next tier |
| Crafting | Material-based gear (random weapons) |
| Decoration / Engraving / Inscription | Socket mats into gear |
| Removal | Extract sockets (unequip first) |
- Cube hub — Function map and safety.
- Alchemy vs Synthesis — Early bias and mid-game fuse rules.
- Cube system guide — Deep dive with video.
AFK & Background Play
Active background play (game open on Steam) gives full chest and loot rates. Closing the game is not equivalent — see Offline vs AFK guide. Pets and farmable companions stack well with long AFK sessions.
- Enable Auto-retry and auto-open chest runes.
- Farm last cleared comfortable stage when pushing fails.
- Long sessions support Steam Market listings — verify rarity before listing.
- AFK farm builds — Uptime-first parties.
- AFK farming guide — Loop detail and calculator video.
- Pets hub — Passive multipliers while idle.
Soul Stones & Act Bosses
Each Act finale needs a Soul Stone to attempt the boss. Stones are consumed only on successful clears — failed runs cost nothing.
- Store extra stones in Stash for later Acts.
- Boss farming loops are a major mid-game loot source.
Decorations, Engraving & Inscription
Three socket types unlock at Rare, Immortal, and Arcana gear tiers. Preview material stats — do not socket fire damage on non-fire heroes. See the Engraving & Inscription guide for Removal safety and post-July-2026 recovery checks.
- Rare+: Decorations for flexible early stats.
- Immortal+: Engraving for stronger permanent lines.
- Arcana+: Inscription for premium endgame effects.
Stash & Inventory Safety
- Stash: crafting mats, Soul Stones, gear for later, market listings queue.
- Alt-lock before Alchemy Auto Fill.
- Sort by rarity before bulk synthesis — double-check all nine slots.
Acts & Difficulty
Three Acts, four tiers each. Clear Normal for an Act before higher tiers. Act 2 introduces elemental counters; Act 3 is Cube min-max territory. Torment clears are common — see the Dev Roadmap guide for seasonal next steps.
Builds & Meta
Beginner (Act 1–2)
Knight + Priest + Ranger — tank, buff/heal, attack-speed DPS.
- Beginner party page — Slot order and skill notes.
Paid peak (common)
Knight + Priest + Hunter when you own Hunter DLC.
Market AFK
Same trio with drop-rate and attack speed gear; Alchemy junk, careful synthesis; consider pets for economy.
- AFK farm builds — Drop-rate and stage choice.
Push (Act 2+)
Sorcerer + Ranger + Knight for AoE; raise synthesis before fusing weapons.
- Builds hub — Philosophy and gear timing.
- Review page — Is TBH right for you?
Steam Market
- Steam Guard required. Check recent sales before undercutting Arcana+.
- Higher-grade trading resumed in ver 1.01.00 — see High-Grade Market guide.
- Never trade outside Steam.
| Goal | Where |
|---|---|
| In-game gold | Cube → Alchemy |
| Real money / wallet | Trade Ship icon (Hero menu top-left) |
- Market hub — Two economies and mailbox reclaim.
- Steam Market guide — Listing basics with video.
- High-grade market guide — Arcana+ after 1.01.00.
Achievements
56 Steam achievements for Acts, rarities, synthesis, and class mastery. Many unlock passively during AFK — use Steam overlay to track.
In-Depth Guides
How-to walkthroughs with embedded videos — available in English, Français, Deutsch, and Español.
Beginner Roadmap
First 10 hours: Priest DLC, class pick, Rune Tree, Cube alchemy, third hero slot.
8 min read
Rune Tree
Hero slots, Far North automation, auto-open chest, offline rewards priority.
7 min read
Cube System
All 8 Cube functions: Alchemy, Synthesis, sockets, and unlock order.
9 min read
Starter Classes
Knight vs Ranger, free Priest DLC, Hunter and Slayer overview.
6 min read
Offline vs AFK
Why closing the game is not the same as background farming.
5 min read
Hero Slots
Unlock 2nd and 3rd party members via Rune of Command.
5 min read
Synthesis & Alchemy
Avoid downgrades, when to sell vs fuse, synthesis level gates.
6 min read
Steam Market
Trade Ship vs Cube gold, listing tips, Steam Guard.
6 min read
High-Grade Market
Arcana+ trading after 1.01.00, holds, and listing safety.
6 min read
Soul Stones & Bosses
Act bosses consume stones only on clear — failed tries are free.
5 min read
Decorations & Gems
Socket tiers at Rare, Immortal, Arcana and stat matching.
6 min read
Engraving & Inscription
Safe socket workflow, Removal, and post-outage checks.
7 min read
Act Progression
3 Acts × 4 tiers, portal farming, when to push difficulty.
7 min read
Builds & Meta
F2P Knight Priest Ranger and Hunter peak comps.
7 min read
Pets & Companions
Supporter Pack and farmable pets like Dark Spirit.
6 min read
AFK Farming
Auto-retry, chest automation, and inventory flow.
6 min read
Dev Roadmap
Fan summary of 2026 season themes and 2027 pillars.
6 min read
Troubleshooting
Shift+F11/F12, stat bugs, and support contacts.
6 min read
Inventory & Stash
Alt-lock, stash priorities, no equipment lock warning.
5 min read
FAQ
Game minimized and I cannot see the window?
Why did my level 10 item become level 5 after synthesis?
Does offline play equal AFK farming?
How do I unlock the third hero slot?
How do I sell items for gold vs Steam Market?
Are Soul Stones consumed if I fail a boss?
Knight or Ranger for my first hero?
I unlocked Hunter but still have two heroes on field?
Cube Alchemy grabbed gear I wanted to keep?
Do pet bonuses require the pet on the field?
Chinese UI shows Korean text sometimes?
Skill stats wrong after restart?
Where is auto-open chest?
Should I synthesize white gear in Act 1?
Is Priest DLC really free?
Tier Lists & Community Rankings
Class and rarity opinions shift with patches (especially after 1.01 balance). Compare community tier lists and create your own rankings for party comps or item priorities.
Create a tier list at tierlistmaker.online